City and Guilds
Each player
tries to control the cuilds and thus parts of a
medieval town. There are four guilds, candlemakers, weavers,
bakers and blacksmiths. In a turn a player places a tile, either a building or
a market of a guild, and then they invest in this guild and the town block. Each
tile must be placed next to another tile already there. A full block is scored,
the first, second and third in majorities in the block earns money. At the end
of the game ownership of the guilds is scored, then
the richest player wins.
Placement
game * 2-5 players from age 8 * Designer: Steve Kingsbury * Graphics: Markus
Welbourne * ca. 90 min * jklm,