Family
Alter 8
Spezial
4Tune
MARBLES ON TOWERS
(Deutscher Titel Zaunkönig)
Aim of the game in 4Tune is to collect as many pieces as possible. At the start 54 pieces are placed on a 6 x 6 board, 1 and 2 pieces alternately. Each player starts with 7 pieces and 3 or 2 marbles of one color. The remaining pieces are “bank” and administrated by one of the players.
In your turn you roll the die and may place the number of pieces rolled. You try to place them in a way that creates the maximum possible number of towers with 4 pieces. When all pieces are placed you now can allocate the pieces in towers of 4, one piece each on adjacent towers or free spaces. For each allocated tower of 4 you receive one piece from the bank. When you create new towers of 4 when allocating a tower of 4, this new tower is also allocated and earns you another piece from the bank. When a tower of 5 is created in the allocation phase you receive a piece from the bank, keep the 5th piece, and allocate 4 pieces to adjacent spaces. When placing pieces after rolling the die you must not create towers of 5. After allocating all towers you must place your marbles on towers, which are now reserved for you. In your next turn you must take off the marbles and place at least one piece each of those towers. If you roll less points than you have marbles on towers you choose the ones you want to use, the others remain reserved. If you allocate a tower of 4 next to a reserved tower you give the piece to the owner of the tower. When the bank is out of pieces the player with most pieces wins.
A fascinating set of mechanisms creates a clever game for the family, with an attractive mix of chance in rolling the die and planning.
Spieler : 2-4
Alter : ages 8 and up
Dauer : ca. 30 min
Autor : uncited
Grafik : uncited
Titel : Zaunkönig
Preis : ca. 98 Euro
Verlag : Intellego 2011
www.intellego-holzspiele.de
Genre : Abstract placement game
Zielgruppe : For families
Language : uk de fr
Rules : uk de fr
In-game use of language : no
Kommentar:
Very attractive design
Interesting rules
Die introduces a chance element
Vergleichbar:
Basically all placement games with redistribution of pieces, first game with this particular combination of mechanisms
Zufall 2
Taktik 3
Strategie__ 2
Kreativität
Wissen_
Gedächtnis
Kommunikation
Interaktion 2
Geschicklichkeit
Action