Airport
Two games in one:
The passenger game shows several mechanisms of
passenger air travel for arrival, departure and transit. For correct turning up
of event cards players receive energy chips.
In the air controller game each player has a pre-set
stock of energy chips used for petrol to start and land aeroplanes.
In the combination game one must first collect energy
chips by turning up cards, and then use them to manoeuvre the airplanes.
For each variant different victory conditions are
valid.
Educational game with cooperative elements * 2-4 players
from age 8 * Designer: Ilse Dreher-Plonka
* Graphics: L & L Design / Herbert Lüft * ca. 45
min * 20365, Herder,