Kariba

 

African animals meet at Lake Kariba. Space is scarce and the animals jostle to reach the water. Players start with 5 cards. You play one or several cards of the same animal und place them in the grass at the position with the animal’s number. If three or more of these animals are present, they chase away weaker animals of a lower number directly next to them, if there are any. But the # 1 mouse chases away the #9 elephant. You lay out chased-away animals before you and replenish your hand. If you play your last card, you end the game, the player with most cards in front of him wins.

 

A game of card collecting * 2-6 players, ages 7 and up * Designer: Reiner Knizia * 70610, Goliath, Germany, 2010 *** Goliath Toys GmbH * www.goliathgames.de