Gifttrap

 

Players try to be the first to move both markers from start to finish. One advances if one gives wanted gifts to other players, and if one receives wanted for gifts. The giver chooses a set of gifts fort he round, one card more than there are players and displays them. Players choose what they want themselves and what they want to give to other players and what they do not want themselves. Each player gives a token with the corresponding number to every other player, then choose their favourites, then all is uncovered and scored for donor and receiver.

 

Communication game * 3-8 players from age 8 * Autor: Nick Kellet * 00001, Giftrap, Germany / Canada, 2006 *** Gifttrap * www.gifttrap.com * Vertrieb: Stein-Thompson