Captain Cool
High tide in the quaiside taverns and there are a few hefty brawls going on, because Captain Cool and his mates are searching for henchmen, so you must impress your might-be-boss. To do so you must swarm out in each phase, meaning that you place your men into regions of the board, you must fight, that is acquire gangster cards and score them, and finally make a Big Deal which means you display and score gangster cards. Cards displayed are immediately scored, it is only important where the cards lies in relation to other cards that have already been displayed, the value of the card is immaterial. You count how many cards are in a continuous row with the card that has just been placed.
A game of bluff and conflict * 2-7 players, ages 8 and up * Designer: Zoltán Aczél, Péter Árvai * Art: Pál Korcsmŕros, Zsolt Garisa, Péter Zelei * 0819, Gem Klub, Hungary, 2010 *** Gem Klub * www.gemklub.hu