Shear Panic
SHeep go for a romp in
the fields nearby, at the end the players want to have the most points, which
their sheep score on their way through Team Tig,
Roger’s Field, Black Sheep Tig and Shear Panic Field.
In his move a player
first chooses an action on the control pad and moves the flock
accordingly, then if the flock is separated this is resolved. Then the timer is
moved according to the number on the action and points may be scored depending
on the field and timer position. If the timer ends on a sheep panic symbol this
is now carried out.
Position game * 3-4 players from age 10 * Designers:
Gordon and Fraser Lamont * Grafik: Bill Murdoch *