I’m the Boss
Each player
seeks to make deals by bringeng together the needed
investors and collecting the dividens. Money can also
be gained by participating in the deals of opponents. At the end the player
with the largest sum of money wins the game.
In his turn
a player can either make the deal that the dollar marker is on or roll the die
and move the dollar marker clockwise to another space, full amount of the roll.
Concluded deals are skipped and not counted. At the new space one has a choice
again, either make the deal or draw three cards from the face down stock of
Influence cards. Missing investors can
be brought into play by playing clan cards from one’s hand or recruited by
negotiations with other players or drafted by Influence cards. When the deal is
concluded, used influence cards are discarded, the earnings payd
and all negotiations honoured. After the 10th deal the end can come
suddenly, the richest player wins.
Reissue of Kohle, Kies & Knete, first published by Schmidt Spiele
1993.
Negotiation
game * Series: Sid Sackson Signature Series * 3-6 players
from age 12 * Designer: Sid Sackson * 00001, Face 2
Face,