I’m the Boss

 

Each player seeks to make deals by bringeng together the needed investors and collecting the dividens. Money can also be gained by participating in the deals of opponents. At the end the player with the largest sum of money wins the game.

In his turn a player can either make the deal that the dollar marker is on or roll the die and move the dollar marker clockwise to another space, full amount of the roll. Concluded deals are skipped and not counted. At the new space one has a choice again, either make the deal or draw three cards from the face down stock of Influence cards.  Missing investors can be brought into play by playing clan cards from one’s hand or recruited by negotiations with other players or drafted by Influence cards. When the deal is concluded, used influence cards are discarded, the earnings payd and all negotiations honoured. After the 10th deal the end can come suddenly, the richest player wins.

Reissue of Kohle, Kies & Knete, first published by Schmidt Spiele 1993.

 

Negotiation game * Series: Sid Sackson Signature Series * 3-6 players from age 12 * Designer: Sid Sackson * 00001, Face 2 Face, USA, 2004 *** Face2Face Games * www.face2facegames.com