PLAYED FOR YOU
The Phantom League
WIth MOSTLY HARMLESS EXPANSION
You are captain of a space ship and start as a Nobody on the search for fame and appreciation. From level 3 on the scale of your achievements you must decide if you want to be famous or notorious, and the further your career accordingly with trade, piracy, exploration of new star system, eliminating your rivals in other leagues and by completing missions.
The map of the accessible part of the Universe is modular and changes in each game. A movement phase is followed by an action phase; you can mine raw materials, take in fuel, attack space ships or block space ships, and dock your ship. If you dock your ship to other ships, space station or planets, you have additional choices of actions. If you lose your ship, you drop out of the game.
The Mostly Harmless expansion introduces new docking and mission cards into the game; these cards feature appreciation markers in relation to your chosen path. This is augmented by a marker for an additional pirate’s nest, the space ship Cobra and double-sided combat cards.
The game has been based on the video game Elite by David Braben; all in all the implementation was successful despite their being more handling than in the video age. To base your career movements on personality is a cute idea. The game is completely card driven and the only element of chance is drawing of cards. The variable board and the plethora of choices offer a huge amount of strategic and tactical possibilities, there is not a single failsafe strategy to win. Rules version 4.1.x introduced a possibility to adapt the combat system to the ideas of players; the rules are constantly revised.
Players: 2-6
Age: 12+
Time: 90+
Designer: Timo Multamäki
Artist: Karim Chakroun
Price: je ca. 25 Euro
Publisher: Tuonela 2010/2011
Web: www.tuonelaproductions.com
Genre: SciFi adventure and economics game
Users: For experts
Special: 1 player
Version: multi
Rules: de en
In-game text: yes
Comments:
Unusual choice of part of the theme * otherwise a standard mix of topics * upgrading space ships is a bit convoluted * implementation of the video game Elite
Compares to:
Basically all SciFi adventure games with an economics element
Other editions:
Currently none
My rating:
Statements:
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 0