Kakuro Challenge
Kakuro is
a sequel to Sudoku, played on a 9x9 grid, the numbers
on the twosided tiles are used differently. Numbers
on yellow are part of the sum, numbers on red are the last digit of any sum, 4
for 4, 14, 23, 34 and so on. Each player places a tile and can turn over an
already placed tile, then he draws a tile from the
pile. Tiles are placed adjacent to already placed tiles,
a Kakuro is formed when next to a red number
vertically or horizontally 2 or more yellow, not identically tiles form a sum
that fits with the red number. This sum is scored. One may turn over a tile
when the newly placed and turned over tile at the end of a move belong to the
same Kakuro. At the end the player with the highest
score wins.
Corrected edition with correct number of tiles.
Placement game with numbers * 2-4 players from age 7 * Designers: Leo Colovini, Dario de Toffoli, DarioZaccariotto * ca. 45 min * 12904,