DER GROSSE GALLIER
The Gauls
meet for tournaments like donkey race or stone throwing, for each of the five
disciplines there are tournament cards. The active player moves all colour
markers according to the roll of 5 dice, if a colour ends up in a tournament
spot, a tournament is held in that colour. Players choose cards accordingly
from their hand, put them face down on the table and mark the value of the
cards. The player who has marked the lowest value assumes the role of juror and
can believe all values or can accuse one player of bluffing. If the accusation
is true, the juror is awarded points, the found-out player pays penalty, if the
accusation was false, the player is rewarded, as are all players who have
bluffed successfully. Rewards are given as movement or in form of chips, that
can be traded for more cards or used to avoid negative events on the score
path. 2 variants.
Bluff game * 2-6 players from age 10 * Authors: Wolfgang Kramer, Udo Nawratil * ca. 60 min * ca. 19.94 € * 69050, Clementoni, Deutschland, 2001 *** Clementoni Deutschland GmbH * Balger Hauptstraße 8 * D-76532 Baden-Baden * Fon: +49-7221-9549-0 * Fax: +49-7221-9549-20 * clementoni@t-online.de