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Axis & Allies

 

Spring of 1942, Pearl Harbour, France is occupied and the US enterst he war, two players or teams either play the axis powers Germany and Japan, or the Allied Powers England, USA and UdSSR. Victory conditions depend on the l

duration of the game, the player controlling 8, 10 or 12 cities at the end of a round wins the game. Sequence of play is Russia, Germany, England, Japan and USA. Each player has 7 actions in his turn: Develop arms, buy units, conflict movement, conflict, movement, mobilise new units (sunken submarines reappear, damaged battleships are repaired), receive income. All actions are can do – possibilities. Attack alone is not enough, players must also deploy economic thinking to win.

 

Conflict simulation WWII 1942 * 2-5 players from age 12 * Designer: Larry Harris * 86620 7, Avalon Hill, USA, 2004 *** Avalon Hill Inc. * Wizards of the Coast * Hasbro International Inc. * www.avalonhill.com * www.hasbro.com


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