Friends
Alter
Spezial
Tomb: Cryptmaster
Raid the Crypt. Gain Experience
Tomb Cryptmaster is another game in the Tomb series, independent and yet fully compatible with the original game. You lead a team of adventurers into a tomb to explore ancient crypts. This version puts the emphasis on the Crpytmaster opposing the players and introduces two new card types – Curses and Overlords.
The crypts are prepared at the beginning of the game and you recruit your team in the inn. This is also the place to study new tactics, learn spells, gather equipment or plot against other parties. A turn consists of: Use free actions, use turn action and End of turn. Free actions come from your hand or are standard ones like equip, share, bank, rest or dispel curse . Turn actions again are either card actions or any of the following: draw, recruit, move, heal, pickpocket, return to the inn (flee) or raid a crypt. At the end of the turn mercenaries are paid and team members are replaced or dismissed. Combat and other decisions are based on the roll of dice and character-specific values. When all crypts have been raided and are empty, the game ends and the winner is the player with most experience points.
Tomb: Cryptmaster seamlessly fits into the series of all those Fantasy Dungeon Crawls, that try since the appearance of Dungeons & Dragons to bring the role playing games of that genre to the board with a sensible amount of time needed to play. Tomb Cryptmaster is beautifully made, with attractive components and a good rule, a worthy addition of the library of any fan of dice- and card-driven Fantasy Dungeon Crawls.
Spieler : 2-6
Alter : ages 12 and up
Dauer : approx. 120 min
Autor : Brent Keith
Grafik : Carl Frank and team
Vertrieb A. : Pegasus
Preis : ca. 47,00 Euro
Verlag : Alderac 2009
www.alderac.com
Genre : Fantasy Dungeon Crawl
Zielgruppe : With friends
Mechanismen : move, use actions, follow cards
Kommentar:
StandardDungeon Crawl
Beautiful components and graphics
Lots of in-game text
English edition only
Vergleichbar:
Doom, Descent und andere
Zufall 2
Taktik 2
Strategie__ 1
Kreativität
Wissen_
Gedächtnis 1
Kommunikation
Interaktion 2
Geschicklichkeit
Action