Straw

 

Players collect points from cards still in their hand when the camel’s back breaks. Players in their turn play one card onto the camel and name the new total. If by playing a card a player reaches or passes 50, thereby breaks the camel’s back and all other players score the total value of the cards left in their hand. If the camel’s back is broken by the straw card, only the player using this card scores his hand. Special cards change the total value of cards on the camel or the turn sequence.

 

Cooperation with Sorvent, © Sorvent 2006, Alderac 2008

 

Card game * 2-6 players from age 8 * Author: Richard James * Graphics: Jared Rogness, Ken Carpenter  * AEG5002, USA, 2009 *** Alderac Entertainment Group * www.alderac.com