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Goju | ||||||
Publisher | Hexagames | |||||
Designer | Frankenstein Christiane | |||||
Artist | nicht genannt | |||||
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tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2 | 10+ | de en | 1986 | |||
abstract game - 2-person | ||||||
Goju A game board is shows a grid of triangles; 14 pieces for each player are placed in the given starting position; aim of the game is to occupy the four corner spots of the innermost square. On diagonal lines, you can move a piece to the next free crossing point, on vertical and horizontal lines any number of spots. Jumping over pieces is not possible. A piece that is enclosed left and right by opposing pieces is defeated.
Abstract placement game for 2 players, ages 10+
Publisher: Hexagames 1986 Designer: Christiane Frankenstein Art: not named Web: - Art.Nr. -
Users: With friends
Version: de * Rules: de * In-game text: no
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