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Archeologic | ||||||
Publisher | Huch! | |||||
Designer | Levet Yoann | |||||
Artist | Detraz Pauline Kondirolle Sabine | |||||
Editing | Stadler Stefan | |||||
tactic | ||||||
knowle | ||||||
dexter | ||||||
action | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 45 min | 12+ | de en nl | 2024 | ||
think - detective/deduction - placement | ||||||
ArcheOlogic
A coded mission card determines the layout of buildings on the player boards; you try to decode the card as fast as you can and to arrange the six building tiles correctly on your 5x5 grid on your board, including correct arrangement of traps. In your turn you move the viewfinder to a column or row, select a question and may change the viewfinder position; then you select an element – building, trap or empty zone. A question costs time according to the selected element. To ask the question, you move the Selector on the Archescope to the selected element, put the mission card behind it and find your answer in the open slots on the Archeoscope. If you believe you know the correct positions of all building, you move the time counter by 4 slots, turn it over to “check” and arrange the building tiles on your board. If it is your turn again, you check your board against the solution – if you are correct and first, you win the game.
Deduction and area filling game for 1-4 players, ages 12+
Publisher: Huch! 2024 License: (2023) Ludonaute Designer: Yoann Levet Editing: Stefan Stadler Art: Pauline Detraz Sabine Kondirolli Web: www.hutter-trade-com Stock #: 883766
Users: With friends Special: 1 player
Version: de en nl * Rules: de en es fr nl zh * In-game text: no
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