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Die Bremer Stadtmusikanten | ||||||
Publisher | Huch! | |||||
Designer | Fornal Przemyslaw Golebiowski Michal Golab | |||||
Artist | Szymanowicz Maciej | |||||
Editing | Herzog Silvia | |||||
tactic | ||||||
knowle | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 20 min | 5+ | de | 2024 | ||
building/construction - path - search/collecting - bluff | ||||||
Die Bremer Stadtmusikanten
Inspired by the example set by Bremer Stadtmusikanten, animals stack themselves to oust robbers. Depending on the level of difficulty, you play without the house and put two robbers on the table, or you use the house and place the robbers in the house; during the game, the robbers cannot be touched, moved, or covered. Animals in relation to player numbers are laid out in a circle around the robbers. You take an animal from position 1 to 4 to the left of the signpost, fill the gap with the signpost and place the animal on your stack; if the animal has a special ability, you resolve it. If you believe your stack to be high enough, you pass and your stack remains unchanged from now on. When all have passed, the robbers are stacked. If your stack is minimum as high as the robber stack and has the smallest difference in height to the robber stack, you win.
Assessing and stacking game for 2-4 players, ages 5+
Publisher: Huch! 2024 License: Granna © 2023 Designer: Przemysław Fornal, Michał Gołab Golębiowski Editing: Silvia Herzog Art: Maciej Szymanowicz Web: www.hutter-trade-com Stock #: 883 315
Users: For children
Version: de * Rules: de pl uk * In-game text: no
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