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Tapestry Kunst und Architektur | ||||||
Publisher | Feuerland Spiele | |||||
Designer | Stegmaier Jamey Young Mike | |||||
Artist | Bosley Andrew Brown Rom | |||||
Editing | Keutmann Inga | |||||
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Player | Duration | Age | Languages | Year | ||
1-5 | ca. 120 min | 12+ | de | 2023 | ||
positioning - development / Worker placement - search/collecting - expansion | ||||||
Tapestry Kunst und Architektur
You build a civilization from its origins into its future by advancing of tracks for science, technology, discovery and military to receive corresponding rewards. You also increase your income, expand your capital, use individual abilities, and collect tapestry cards which tell the story of your civilization. Your turn consists either of taking income to start a new era or of advancing by one step on one of the tracks by paying the costs and taking the reward. The income turn has varying numbers of steps in relation to the current era, out of activate ability, play tapestry card, score tech card, or receive income. Rewards for advancing on a track are, among others, exploring, researching, inventing, or conquering. If you complete your 5th income turn, you end the game for yourself and win after end-of-game for all players with most victory points. Kunst und Architektur introduces a fifth track for The Arts, with all corresponding tiles and cards. Tjhere are also new tableaus for capitals with special mechanisms, additional civilizations and more tapestry and tech cards, as well as eight new monument miniatures.
2nd expansion for Tapestry for 1-5 players, ages 12+
Publisher: Feuerland Spiele 2023 License: Stonemaier LLC 2021 Designer: Jamey Stegmaier, Mike Young Editor: Inga Keutmann Art: Andrew Bosley, Rom Brown Web: www.feuerland-spiele.de
Users: With friends Special: 1 player
Version: de * Rules: de en es nl pl* In-game text: yes
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