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Tapestry ( Aufstieg der Kulturen ) | ||||||
Publisher | Feuerland Spiele | |||||
Designer | Stegmaier Jamey | |||||
Artist | Bosley Andrew Brown Rom Tisch Christof | |||||
Editing | Keutmann Inga | |||||
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Player | Duration | Age | Languages | Year | ||
1-5 | ca. 120 min | 12+ | de | 2020 | ||
positioning - development / Worker placement - search/collecting | ||||||
Tapestry Aufstieg der Kulturen
You build a civilization from its origins into its future by advancing of tracks for science, technology, discovery and military to receive corresponding rewards. You also increase your income, expand your capital, use individual abilities, and collect tapestry cards which tell the story of your civilization. Your turn consists either of taking income to start a new era or of advancing by one step on one of the tracks by paying the costs and taking the reward. The income turn has varying numbers of steps in relation to the current era, out of activate ability, play tapestry card, score tech card, or receive income. Rewards for advancing on a track are, among others, exploring, researching, inventing, or conquering. If you complete your 5th income turn, you end the game for yourself and win after end-of-game for all players with most victory points.
Development game for 1-5 players, ages 12+
Publisher: Feuerland Spiele 2020 License: Stonemaier LLC 2019 Designer: Jamey Stegmaier Editor: Inga Keutmann Art: Andrew Bosley, Rom Brown Web: www.feuerland-spiele.de
Users: With friends Special: 1 player
Version: de * Rules: cs de en es fr hu it ko ja nl pl pt ru zh * In-game text: yes
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