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Für die Katz | ||||||
Publisher | Zoch Verlag | |||||
Designer | Mars Jean-Philipp Fourcade Valéry | |||||
Artist | Matthäus Doris Richtberg Oliver | |||||
Editing | ||||||
knowle | ||||||
memory | ||||||
commun | ||||||
intera | ||||||
dexter | ||||||
action | ||||||
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 10 min | 4+ | de en fr it | 2021 | ||
creative/communication - cooperative | ||||||
Für die Katz
Cats must be gotten out of the tree tops and brought home; at the start, a cat color is selected and all cats of that color plus empty tree tops are distributed face-down on the tree trunks. Four out of twelve animal tiles – donkey, frog, cockerel, cow, horse, raven, bird, owl, pig, doc, goat and bee – are turned up. One player is the cat seeker, his helpers sit at the table, one to each side, and take on of the visible animals and imitates its sound. Then the seeker dons the blindfold and takes the stick; the tree tops are turned over, cats are visible now. One helper positions the stick and then helpers imitate their animal to guide the seeker to the trees with cats. When the stick arrives at the cat basket, the result is assessed according to fallen tree tops with and without cats. Includes variants for players ages 5+ and 6+.
Cooperative dexterity game for 2-5 players, ages 4+
Publisher: Zoch Verlag 2021 Designer: Jean-Philippe Mars, Valery Fourcade Art: Doris Matthäus, Oliver Richtberg Web: www.zoch-verlag.com
Users: For children
Version: de en fr it * Rules: de en fr it * In-game text: no
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