previous game   previous game   page 1 of 1 ..1/1
  FAMILY new in Essen
  Machi Koro Bau dir deine Verlagswelt! ( 200 Jahre Kosmos )
  Publisher Kosmos Verlag
  Designer Suganuma Masao
  Artist Hotta Noburu Hino Taro Suzuki Mirko Akira Kienle Michaela
  Editing Lüdtke Wolfgang Cramm Saskia Ruoff Silke Windfelder Heiko Neugebauer Peter
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-4 ca. 30 min 8+ de 2022
  Cards - placement - development / Worker placement - building/construction
Machi Koro Bau dir deine Verlagswelt

Machi Koro Bau dir deine Verlagswelt!

 

The mechanisms of Machi Koro used for the topic of 200 years Kosmos. You use dice and cards to build your own publishing house, set up divisions, acquire staff, expand the delivery system and realize mega projects. You start with three starting divisions, four mega projects and three coins. In your turn, you roll one or – if you already built the “Staff” mega project– two dice. The result gives income from divisions for the active or other players, from the bank or other players. Income/payments are resolved by given order. Mega projects have effects when built; If you have built four mega projects, you win.

Stand-alone variant of Machi Koro; not combinable with other editions

 

Business building game for 2-4 players, ages 8+

 

Publisher: Kosmos 2022

Licence; Grounding

Designer: Masao Suganuma

Artist: Noboru Hotta, Taro Hino, Mirko Akira Suzuki, Michaela Kienle

Editing: Redaktion: Wolfgang Lüdtke with Saskia Cramm, Silke Ruoff, Heiko Windfelder, Peter Neugebauer

Web: www.kosmos.de

Stock #: 682378

 

Users: For families

 

Version: de * Rules: de * In-game text: yes

 

   previous game   previous game