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Orléans ( Orleans ) | ||||||
Publisher | dlp games | |||||
Designer | Stockhausen Reiner | |||||
Artist | Franz Klemens | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 90 min | 12+ | de en | 2016 | ||
placement - positioning - development / Worker placement | ||||||
Orléans
France in the Middle Ages - in 18 rounds of seven phases you want to acquire commodities, coins and points from production, trade, development or social services: 1) reveal event 2) receive or pay money, in relation to the number of farmers. 3) draw minions for the market 4) place minions from the market on action spots, where always several minions are needed for an action 5) resolve activated action or pass 6) resolve event from 1) and 7) change of starting player. If you cannot pay when you should, you discard other items in the necessary amount. At the end you score coins, five different commodities, offices and citizen tiles.
Development game for 2-4 players, ages 12+
Publisher: dlp Games 2014 Designer: Reiner Stockhausen Artist: Klemens Franz Web: www.dlp-games.de Stock#: 330188
Users: With friends
Version: multi * Rules: de en * In-game text: no
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