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Raffi Raffzahn | ||||||
Publisher | Kosmos Verlag | |||||
Designer | Baars Gunter | |||||
Artist | Menzel Michael Resch Andreas Fuchs Katharina | |||||
Editing | Gatzsch Vincent | |||||
random | ||||||
memory | ||||||
intera | ||||||
action | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 20 min | 6+ | de | 2021 | ||
path - search/collecting - Magnetic - memory | ||||||
Raffi Raffzahn
ZauBärer Brummelus stole her jewels from the princess and changed the heroes looking for them into pigs. Raffi Raffzahn goes searching for them all the same. Path tiles, castle gate, chest and jewel stacks are prepared. You move Raffi as stated along the tiles; if you hear a clack, he has been magnetically changed by a trap and must go back to the start, where he is changed back. Behind the castle gate you can decide to keep moving or take a jewel card from the tile you reached, rotate the path tile and go back to start. Each path tile features one trap slot . If you reach the treasure chamber, you go back automatically back to start after taking a red tile. If you are changed after the gate, you receive a chest for special effects. When all red tiles are taken or someone has the necessary number of jewel tiles, you win with most jewels on your tiles. Includes two variants.
Race and memo game for 2-4 players, ages 6+
Publisher: Kosmos Verlag 2021 Designer: Gunter Baars Art: Michael Menzel, Andreas Resch, Katharina Fuchs Web: www.kosmos.de
Users: For children
Version: * Rules: * In-game text:
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