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Flyin' Goblin | ||||||
Publisher | Iello | |||||
Designer | Rivière Théo Lebrat Corentin | |||||
Artist | Larek Tomasz Larek Tomasz Mougenot Vincent | |||||
Editing | Taverne Xavier Brissaud Stephan Vargo Stephen | |||||
random | ||||||
tactic | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 8+ | de en es | 2020 | ||
action - dexterity | ||||||
Fly’in Goblin
Ab army of goblins wants to conquer a fortress full of treasures. As their general, you catapult your soldiers as exact as possible into the fortress. With the loot of gold, you can hire better soldiers, or captains and robbers and set up levels of your totem. In a round, all players simultaneously catapult their men into the fortress; then, in turn, you take back your men and resolve the effect of the rooms where they landed. Then you check for end of game - if someone has all four totem levels on the roof or collected the given number of diamonds, he wins. Otherwise, you can buy new men and parts of the army board.
Action and dexterity game for 2-4 players, ages 8+
Publisher: Iello / Hutter Trade 2020 Designer: Théo Riviere, Corentin Lebrat Art: Tomasz Larek, Vincent Mougenot Web: www.hutter-trade.com
Users: For families
Version: multi * Rules: de en es + fr * In-game text: no
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