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Cooper Island | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Odendahl Andreas | |||||
Artist | Cava Javier Gonzáles | |||||
Editing | Nagy Matthias | |||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 150 min | 12+ | de | 2019 | ||
placement - Worker Placement - positioning - Resources Management | ||||||
Cooper Island
An island in the Atlantic Ocean; we land at her peninsulas and use workers to explore, to cultivate and settle. The options and opportunities are manifold - you can spread out for greater land gain or go upwards to reach more valuable resources in higher levels of cultivation. Victory points can come from buildings, boats or statues and you can invade the waters of other players and use the actions of small offshore islands. A plethora of strategies and mechanisms provide an action puzzle for the real placing and stacking of landscape tiles for Forest, Meadow, Mountains and Settlements while avoiding ruins.
Worker Placement / Tile placement for 2-4 players, ages 12+
Publisher: Frosted Games / Pegasus Spiele 2019 Designer: Andreas Odendahl Art: Javier González Cava Web: www.pegasus.de
Users: For experts
Version: de * Rules: de en * In-game text: yes
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