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FRIENDS | ||||||
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Dreamscape | ||||||
Publisher | Huch! | |||||
Designer | Ausloos David | |||||
Artist | Ausloos David Steenebruggen Pierre Treilhou Benjamin | |||||
Editing | ||||||
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tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 90 min | 12+ | de | 2020 | ||
Resources Management - search/collecting - development / Worker placement | ||||||
Dreamscape
Dream lands with worlds in ever-changing manifestations. You collect dream shards to create landscapes. Rounds of the game comprise: 1. Appearance with preparing the dreamworld, played simultaneously by all. 2. Travel with collecting dream shards, in order of initiative markers. 3. Creation/design of dreams = landscapes using collected shards, also in turn order. You have personal goals = dream cards for dreamscapes; common goals offer new challenges; you complete dream cards by collecting the necessary dream shards in your dreamscape and by then turning over the dream card. Some moves in the game and completed dream cards give you slumber points, and you win with most of them after six rounds.
Development and resources management for 1-4 players, ages12+
Publisher: Huch! / Sylex Edition 2020 Designer: David Ausloos Art: David Ausloos, Pierre Steenebruggen, Benjamin Treilhou Web: www.hutter-trade.com
Users: With friends Special: 1 player
Version: de * Rules: de en fr pl * In-game text: no
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