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Dungeon Guilds | ||||||
Publisher | Moaideas Game Design | |||||
Designer | Amane Desnet | |||||
Artist | Chiyami Mitsukirei | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
3-6 | ca. 30 min | 12+ | en | 2013 | ||
placement - Cards - fantasy/sf - adenture game | ||||||
Dungeon Guilds
Guilds cooperate to conquer a dungeon; when a room is not resolved, the rest of the dungeon is abandoned. In rounds = number of players you resolve four phases: 1. Setup = deploy room cards; 2. Placement - in turn you select an action of placing an adventurer, shunt an adventurer or replace an adventurer; 3. Resolving including revealing room card, compare monster and hero strength and distribute money; 4. Cleanup including paying of healing costs and reactivating adventurers. Dungeon Master Cards represent owners of dungeons and vary the rules. The game features five Dungeon Master Cards as promotional cards for other Taiwanese game publishers: The Naughty Kid / TwoPlus, The Caveman / Homosapiens Lab, BigFun King / BigFun Battle, Hello Duck / Cat Tower & Boar King, Boardgame Lord / BoardGame Lord
Adventure game for 3-6 players, ages 12+
Publisher: Moaideas Game Design 2013 Designer: Desnet Amane Art: Chiyami / Mitsukirei Web: www.moaideas.net
Users: With friends
Version: en * Rules: en * In-game text: yes |
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