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Mord im Arosa | ||||||
Publisher | Zoch Verlag | |||||
Designer | Zucchini Alessandro | |||||
Artist | Schweiger Tobias Richtberg Oliver | |||||
Editing | ||||||
random | ||||||
memory | ||||||
intera | ||||||
dexter | ||||||
action | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 45 min | 10+ | de en fr it | 2011 | ||
action - detective/deduction - think - listening game | ||||||
Mord im Arosa
A 3D detection game with a new concept! Game pieces representing victims and clues are thrown into the skyscraper and all listen carefully where they land. In turn you lift a level to investigate. Depending on the presence of clues only or clues and victim suspects and/or investigator must throw pieces into the hotel or place them on the investigation sheet. The pieces on the level are thrown back into the tower. 10 pieces of player on the sheet or a player without pieces end the game. Clues are converted to suspect points. If you have most of those, you are the victim, if you have least, you win. New edition, logo of “Spiele Hit für Familien 2011” in foil, stored in game after opening
Detection game for 2-6 players, ages 10+
Publisher: Zoch Verlag 2011 Designer: Alessandro Zucchini Art: Tobias Schweiger, Oliver Richtberg Web: www.zoch-verlag.com Stock #: 60 113 3200
Users: With friends
Version: multi * Rules: de en fr it + dk fi no se * In-game text: no
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