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Pirates of Nassau | ||||||
Publisher | Gung Ho Games | |||||
Designer | Glazer Richard | |||||
Artist | Le Bon Betty Casson Peter Madeleine Tighe | |||||
Editing | Merrigan Tom Tolentino Gabrio Davey Graham | |||||
random | ||||||
tactic | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
3-4 | ca. 150 min | 10+ | de en fr it | 2011 | ||
pirates / seafarer - positioning - dice - placement - Worker Placement | ||||||
Pirates of Nassau
Asa pirate you use the infamous port of Nassau as your center of operations; you capture and loot merchant ships on the nearby trade routes and use your spoils for improving your ship and hiring motley crew. This in turn alarms the Royal Navy which tries to crush piracy. A round of the game comprises: 1. Buccaneer dice rolls - 2. Buccaneer moves with selecting dice for actions - loot trade ship, use trade winds, smuggle goods, loot harbor, or pass - 3. Adjust notoriety - 4. Evade Royal Navy - 5. Return to Nassau - 6. Replenish Royal Navy Cards - 7. Move Merchant Ships - 8. Replenish Nassau - 9. Prepare for next voyage.
Development game with a pirate topic, for 3-5 players, ages 10+
Publisher: Gung Ho Games 2011 Designer: Richard Glazer Art: Betty Le Bon, Peter Casson, Tighe Madeleine Web: www.gunghogames.com
Users: With friends
Version: multi * Rules: de en fr it * In-game text: no
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