previous game   previous game   page 1 of 1 ..1/1
  grouptype not assigned new in Essen
  Alarm
  Publisher Sandtimer
  Designer de Rycke Tim Vernyns Sander
  Artist Stuer Dany
  Editing
Bild   random random
  tactics tactic
  strategy
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  3-6 ca. 30 min 8+ de en fr nl 2013
  Cards - search/collecting
Alarm

Alarm!

 

If you collect most loot and are not caught by police, you win. You draw a card and hand to a player, also to yourself, until everybody has one card. The next player in turn repeats this. After receipt of a card, you check for being caught - you are caught and out of the game, if you display holds any of the following sets: 2x Police, 3x Guard Dog, 4x Door Chain, 4x Padlock, 2x Guard Dog + 2x Door Chain + 2x Padlock, or 5 loot cards. Once in the game you can use your lawyer card to refuse a card. Each equipment card that you receive moves the corresponding obstacle card in your display. When only two are left in play, you must discard a loot card in every round before the regular move; if you cannot do that, you have lost

 

Card collecting game for 3-6 players, ages 8+

 

Publisher: SandTimer 2013

Designer: Tim De Rycke, Sander Vernyns

Art: Dany Stuer

Web: www.sandtimer.be

Stock #: Sand-005

 

Users: For families

 

Version: multi * Rules: de en fr nl * In-game text: no

 

   previous game   previous game