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EXPERTS | ||||||
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Exodus Proxima Centauri ( Revised Edition ) | ||||||
Publisher | NSKN Legedary Games | |||||
Designer | Novac Andrei Kopera Agnieszka | |||||
Artist | Coffey David J. Kopera Agnieszka Marin Maria Necula George | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
knowle | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 180 min | 12+ | en | 2013 | ||
fantasy/sf - conflict/simulation - Resources Management - development / Worker placement | ||||||
Exodus:
Proxima Centauri After a
Nuclear catastrophe on Earth six factions of Mankind look for shelter in the
Centauri system. On the brink of extinction, the human race is saved by a
hugely superior civilization and each faction can start again on a new planet.
But when the Aliens move off, conflicts begin again. In the seven rounds of the
epic game, based on Stanislaw Lem’s “The Magellanic Cloud” you resolve Upkeep, Council of Elders,
Actions, Mass destruction weapons and Conquest to earn victory points. You
score for population, space dominance, Centauri Resistance cards, battles you
won and for holding the positions of Chancellor and Vice Chancellor. Revised
edition with edited rules and cards and some variants. Development
game for 2-6 players, ages 14+ Publisher: NSKN Legendary Games 2013 Designer: Andrei Novac, Agnieszka Kopera Art: David J. Coffey, Agnieszka Kopera, Maria Marin, George Necula Web: - Users: For
experts Version: en
* Rules: en * In-game text: yes |
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