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Wilderness | ||||||
Publisher | Fryx Games | |||||
Designer | Fryxelius Daniel Fryxelius Thomas | |||||
Artist | Fryxelius Daniel | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-8 | ca. 60 min | 10+ | en | 2012 | ||
adenture game - development / Worker placement - Cards - race | ||||||
Wilderness
Landscape tiles are revealed one after the other and you move over them towards the east on the search for survival and civilization. Three parameters- thirst, huner and exhaustion - determine your status; the more exhausted you are the less energy you have for a turn. You must find water and food, must sleep and fight predators. Each day comprises four day turns and two nicht turns, with special rules for each day. Terrain types have special rules and advantages.
Game about survival for 2-8 players, ages10+
Publisher: FryxGames2012 Designer: Daniel und Thomas Fryxelius Art: Daniel Fryxelius Web: www.fryxgames.se Stock #: 07350 5
Users: With friends Special: Many players
Version: en * Rules: de en * In-game text: yes
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