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Kingdom of Solomon | ||||||
Publisher | Minion Games | |||||
Designer | duBarry Philip | |||||
Artist | Gardner Clay Hunter Ricky | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 90 min | 12+ | en | 2012 | ||
Worker Placement - development / Worker placement | ||||||
Kingdom of Solomon
Developing the realm and building the temple, using worker placement mechanisms in rounds comprising four phases. You place workers for resources, actions, or bonuses; the workers are placed one at a time in turn order; when all are placed, the corresponding actions are resolved for all workers of one player at a time. In the market phase you buy or sell resources, and in the building phase you can build buildings and roads and add blocks to the temple. Buildings provide victory points and additional slots to place workers; roads connect resource slots to resource regions, and blocks for the temple give you victory points or tokens to gain the High Priest, who gives you victory points and advantages from resource regions of other players.
Worker Placement for 2-4 players, ages12+
Publisher: Minion Games 2012 Designer: Philip duBarry Art: Clay Gardner, Ricky Hunter Web: www.miniongames.com Stock #: MNI KOS 100
Users: With friends
Version: en * Rules: en * In-game text: yes
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