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Exodus Proxima Centauri | ||||||
Publisher | NSKN Legedary Games | |||||
Designer | Novac Andrei Kopera Agnieszka | |||||
Artist | Marin Maria Necula George | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
knowle | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-6 | ca. 180 min | 12+ | en | 2012 | ||
fantasy/sf - conflict/simulation - Resources Management - development / Worker placement | ||||||
Exodus: Proxima Centauri
After a Nuclear catastrophe on Earth six factions of Mankind look for shelter in the Centauri system. On the brink of extinction, the human race is saved by a hugely superior civilization and each faction can start again on a new planet. But when the Aliens move off, conflicts begin again. In the seven rounds of the epic game, based on Stanislaw Lem’s “The Magellanic Cloud” you resolve Upkeep, Council of Elders, Actions, Mass destruction weapons and Conquest to earn victory points. You score for population, space dominance, Centauri Resistance cards, battles you won and for holding the positions of Chancellor and Vice Chancellor.
Development game for 2-6 players, ages 14+
Publisher: NSKN Legendary Games 2012 Designer: Andrei Novac, Agnieszka Kopera Art: Maria Marin, George Necula Web: -
Users: For experts
Version: en * Rules: en * In-game text: yes
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