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Ententanz | ||||||
Publisher | Goliath Toys | |||||
Designer | nicht genannt | |||||
Artist | nicht genannt | |||||
Editing | ||||||
memory | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 10 min | 3+ | de | 2015 | ||
memory - search/collecting - family | ||||||
Ententanz
A plastic board with a moving surface simulates a pond. Pressing the button lets the twelve yellow ducklings move around, they are all marked on the bottom with a colored symbol. Each player has been assigned such a symbol on one side of the board. In turn, players pick up a duckling to check on the symbol. If it is yours, you put the duckling into your nest. If not, you put the duckling back in the pond. The movement of the pond surface changes the position of the ducklings. Therefore, players must try to memorize the position of the ducklings they already checked. Whoever collects his three ducklings first, wins.
Memory game for 2-4 players, ages 3 and up
Publisher: Goliath Toys 2015 Web: www.goliathtoys.de
Users: For children
Version: de * Rules: de en nl * In-game text: no
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