page 1 of 1 ..1/1 | ||||||
EXPERTS | ||||||
|
||||||
Virus | ||||||
Publisher | Giochix Edizioni Inmedia | |||||
Designer | Quondam Michele | |||||
Artist | Fischetti Marina Failoni Mirko Dubeau Kevin | |||||
Editing | Quondam Michele | |||||
random | ||||||
tactic | ||||||
strate | ||||||
commun | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
|||||
Player | Duration | Age | Languages | Year | ||
1-6 | ca. 120 min | 14+ | en | 2016 | ||
adenture game - fantasy/sf - Realtime - placement - equipment - cooperative | ||||||
Virus
Pandemic, people and animals mutate into horror creatures - Patient Zero must be found and with him the origin of the pandemic, but economic and political power struggles are in the way. Rounds comprise four phases: Event - an event is revealed; real time - all play simultaneously until the end of the countdown; actions are those familiar from dungeon crawlers for accessing new rooms, combat and handing over of items. Slow - creatures are moved and additional ones introduced; End of Round - Receiving of resources and consideration on how to use them. When all heroes are dead or have left the board or the stack of room cards is empty or the 9th round has ended, the game ends. When a hero carrying the antidote has left the room before that, all players win together, regardless of heroes being dead, alive or infected.
Cooperative real-time game for 1-6 players, ages14+
Publisher: giochix.it 2016 Designer: Michele Quondam Art: Marina Fischetti, Mirko Failoni, Kevin Dubeau Web: www.giochix.at Stock #: GX041
Users: For experts Special: 1 player
Version: en * Rules: de en fr it * In-game text: yes
|
||||||