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Doodle China | ||||||
Publisher | Aporta Games | |||||
Designer | Svensson Eilif Østby Kristian Amundsen | |||||
Artist | Xianmiao Liu | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
1-5 | ca. 30 min | 8+ | de en | 2016 | ||
Track / network building - Roll & write - family | ||||||
Doodle China
Version of Doodle City, featuring Suzhou and Shanghai. Suzhou is played like Doodle City: You use dice to draw a city on your scoring sheet - a blue die gives the column, and you select a white die for the row and draw a road or a house in the resulting slot; if you cannot do this, pollution increases. Buildings are scored immediately, shops in relation to connected houses. At the end, you score connected taxis and fewest/most pollution. Shanghai uses a 6x6 grid, skyscrapers are a new building, scored for number of levels times connected parks. A value scored by a player is crossed out for all others, you can score a given value only once in the game, and only if not scored yet by another player. Drawing in park slots costs you a tree. At the end, you score for your network of taxis and buses.
City building by roll & draw for 1-5 players, ages8+
Publisher: Aporta Games / Gamdow Games 2016 Designer: Eilif Svensson, Kristian Amundsen Østby Art: Liu Xianmiao Web: www.aportagames.com Stock #: 231662
Users: For families Special: 1 player
Version: multi * Rules: cn en * In-game text: no
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