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  FRIENDS new in Essen
  Jiku Kansho
  Publisher Takoashi Games
  Designer Motohashi Tomoki
  Artist Motohashi Tomoki
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  3-4 ca. 30 min 14+ en es jp 2014
  Cards - abstract game - Track / network building
Jiku Kansho

Jiku Kansho

 

As an agent of time you control timelines and control the number and value of your properties by playing property cards. If you exhaust properties, you can change situations in present or past to control the future. Each round the present advances towards the future, and the type of future - e.g. controlled or chaotic - determines the property values. With actions you can react to events in present and past, by trashing or exhausting properties. You can do the actions on the current event tile in the timeline in any order. After four rounds, the game is scored - values of clock, flower and bomb depend on the type of future; coins, statues and lock always have the same value, and for body you add the bonuses in the timeline; the current starting player receives three additional points.

 

Card game for 3-4 players, ages 14+

 

Publisher: Takoashi Games 2014

Designer: Tomoki Motohashi

Art: Tomoki Motohashi

Web: www.takoashi.com

Stock #: -

 

Users: With friends

 

Version: multi * Rules: en jp +es pl * In-game text: yes

 

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