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Barony: Sorcery | ||||||
Publisher | Editions du Matagot | |||||
Designer | André Marc | |||||
Artist | Pommaz Ismaël | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 45 min | 14+ | en es fr nl | 2016 | ||
placement - positioning - development / Worker placement - adult, expert, komplex - Area management - expansion | ||||||
Barony: Sorcery
Four barons expand their lands and their sphere of influence, they build villages, strongholds and cities. In a player turn you select one option: Recruitment, Movement, Construction, New City, Expedition or Noble Title - from Baron to Viscount, Count and Marquis to Duke, for minimum 15 resources points. If a player achieves dukedom, the player with most victory points at the end of the round, from position on the victory points track and unused resources, becomes King. Barony: Sorcery introduces Magic to the game; a sixth option for a player turn allows you to cast spells; to do this you need Mana and sources for Mana are rare on the board and coveted. There is also all necessary material for a 5th player.
Publisher: Matagot 2016 Designer: Marc André Art: Ismaël Pommaz Web: www.matagot.com Stock #: SBAR-003/2016-01/FRNS-046
Users: For experts
Version: multi * Rules: en es fr nl + pt * In-game text: no
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