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Bellz | ||||||
Publisher | Spin Master International | |||||
Designer | Reid Don | |||||
Artist | nicht genannt | |||||
Editing | ||||||
dexter | ||||||
action | ||||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 10 min | 6+ | de | 2019 | ||
action - dexterity - search/collecting - Magnetic | ||||||
Bellz
40 Bellz -little bells in four colors, 20 small ones, 12 medium ones and 8 big ones - are shuffled on the playing surface, which is the spread-out inside of the cloth package. The active player takes the magnetic wand, decides on the big end with the strong magnet or the thin end with the weak magnet and collects Bellz in his color with it. He cannot switch the ends and his turn ends if he picks up more than one color of if a Bellz falls off the wand. In this case he puts back all Bellz collected so far. If you are happy with the number of Bellz you collected you take them off the wand and set them aside. Whoever collects his 10 Bellz first, wins the game.
Magnetic collecting game for 2-4 players, ages 6+
Publisher: Spin Master 2019 Designer: Don Reid Web: www.spinmaster.com Stock#: 6053027
Users: For families
Version: de * Rules: de en es fr it nl ru * In-game text: no
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