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Monolith Arena | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Oracz Michal | |||||
Artist | Kostorz Ewa Szyma Rafal Team | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 10+ | de | 2018 | ||
conflict/simulation - positioning - placement | ||||||
Monolith Arena
Factions in the arena want to destroy the opposing banner! You place pre-selected tiles into the arena, for orders or other uses. When the arena is full or someone orders combat, you compare effects of involved tiles in order of initiative and remove destroyed tiles. If no banner is destroyed if someone draws his last tile, a final conflict happens, and the winner is the lesser damaged banner. In a game with monoliths, you place the banner in the top layer and two tiles of your choice in two more monolith layers beneath; the monolith functions as banner in the arena, is treated as such and is laid out or reassembled if necessary or so desired. Based on the Neuroshima Hex mechanism
Conflict and position game for 2-4 players, ages 10+
Publisher: Pegasus Spiele / Portal Games 2018 Designer: Michał Oracz Art: Ewa Kostorz, Rafał Szyma, Jakub Fajtanowski, Aleksandar Mihailovic, Sukontakorn Nakarin, Szatmari Otto, Tufecciu Bogdan Web: www.pegasus.de Stock #: 57506G
Users: With friends Special: 2 players
Version: de * Rules: de en pl * In-game text: no |
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