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Spirit Island | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Reuss R. Eric | |||||
Artist | Team (14) Wiese Jens | |||||
Editing | Hein Sebastian | |||||
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strate | ||||||
commun | ||||||
intera | ||||||
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Player | Duration | Age | Languages | Year | ||
1-4 | ca. 150 min | 12+ | de | 2018 | ||
conflict/simulation - cooperative - adult, expert, komplex | ||||||
Spirit Island
Fight invaders! You are Nature spirits with individual abilities that develop during the game and cooperatively defend the land, together with the native Dahans, represented by huts. Phases of a round are: 1. Spirit phase - Spirits receive energy and abilities, expand and play cards, for instant and delayed effects. 2. Instant spirit cards are resolved. 3. Invaders, driven by revealed cards, explore certain island regions, build villages and cities and rage, thereby eliminating Dahans and damaging the land itself. 4. Delayed spirit cards are resolved. 5. End of round - discard used spirit cards, heal surviving native Dahans and invaders.
Cooperative conflict for 1-4 players, ages 12+
Publisher: Pegasus Spiele 2018 Designer: R. Eric Reuss Art: Jason Behnke, Kat G. Bermelin, Loic Billiau, Cari Corene, Lucas Durham, Rocky Hammer, Sydni Kruger, Nolan N. Nasser, Jorge Ramos, Adam Rebottaro, Moro Rogers, Graham Sternberg, Shane Tyree, Joshua Wright, Jens Wiese Web: www.pegasus.de Stock#: 51896G
Users: For experts Special: 1 player
Version: de * Rules: de en fr * In-game text: yes
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