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4 Gods | ||||||
Publisher | Ludically | |||||
Designer | Boelinger Christophe | |||||
Artist | Mourey Jean-Charles | |||||
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strate | ||||||
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 10+ | de en es fr pt | 2016 | ||
placement | ||||||
4 Gods
Players create a world by placing tiles, lay claim to one of the four gods of this world and try to find followers and send out prophets. The tiles are simultaneously placed by all layers, edges corresponding and beginning in the corners of the frame. You can also discard tiles. If you have one empty hand, you can pick up a discarded tile. If you have placed both tiles, you can draw new ones. If you have claimed a god, you can place prophets into newly placed landscapes of this god. Gaps that cannot be filled you can fill with a city token; if another player can fill the gap, the city goes to him. When the world is complete or nothing can be placed anymore, you score cities and landscapes with prophets.
Realtime tile placement for 2-4 layers, ages 10+
Publisher: Ludically / Asmodee 2016 Designer: Christophe Boelinger Art: Jean-Charles Mourey Stock#: LUDFOU01ML
Users: With friends
Version: multi * Rules: de en es fr pt * In-game text: no
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