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  FAMILY new in Essen
  How to Rob a Bank ( Plan the heist, trick the guards, steal the loot! )
  Publisher Koninklijke Jumbo B.V. part of JumboDiset
  Designer Hall Prospero
  Artist nicht genannt
  Editing
Bild   random random
  tactics tactic
  strategy
  creativs
  knowledge
  memory
  communication commun
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-4 ca. 30 min 10+ de en fr nl 2018
  placement - positioning - search/collecting
How to Rob a Bank

How to Rob a Bank

 

Bank vs. Robbers - the robber team must steal money bags to win, the bank player must hinder them. Each team commands three movers. Three rounds have three phases each: 1. Reveal Floor Plan, with positioning components - Money Bags, Robbers, Guards, Alarm and Getaway cars; tiles must not be rotated when revealed, unless completely surrounded by walls. 2. Planning - all play cards for action in Phase 3, robbers may confer. 3. Action - beginning with the bank player, all play the current top card of their turned-over planning stack, each robber has a free additional action. Only money in the Getaway car is secure for the robbers.

 

Placement/collecting game for 2-4 players, ages 10+

 

Publisher: Jumbo 2018

Designer: Prospero Hall

Art: not named

Web: www.jumbo.eu

Stock#: 19583

 

Users: For families

 

Version: multi * Rules: de en fr nl * In-game text: no

 

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