![]() ![]() ![]() ![]() ![]() |
page 1 of 1 ..1/1 | |||||
EXPERTS | ![]() ![]() ![]() | |||||
![]() ![]() |
![]() ![]() ![]() | |||||
Gaia Project ( Ein Terra Mystica Spiel ) | ||||||
Publisher | Feuerland Spiele | |||||
Designer | Ostertag Helge Drögemüller Jens | |||||
Artist | Lohausen Dennis | |||||
Editing | Heeren Frank | |||||
![]() |
![]() | |||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_lang english_short english_long |
![]() |
... Bild ![]() |
||||
Player | Duration | Age | Languages | Year | ||
1-4 | ca. 150 min | 14+ | de | 2017 | ||
positioning - development / Worker placement - adult, expert, komplex | ||||||
Gaia Project
You are one of 14 people and want to colonize planets with suitable environments. In six rounds, you develop your people in phases: 1. Income - new resources from your people board, round booster, technology tiles and research progress. 2. Gaia - Power tokens are moved in the power circuit, which is the central element of the game. 3. Actions - set up mine, start Gaia project, upgrade building, form alliance, research progress, power and Q.I.C. actions, special, passive or free actions or pass. Gaining power also happens from other players’ actions. 6. End of round. After two final scorings, you win with most points.
Development game for 1-4 players, ages 14+ Publisher: Feuerland Spiele 2017 Designer: Helge Ostertag, Jens Drögemüller Artist: Dennis Lohausen Stock#: 63538
Users: For experts Special: 1 player
Version: de * Rules: cn de en it nl pl pt * In-game text: yes
|
||||||
![]() ![]() ![]() ![]() ![]() |