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Concordia Aegyptus et Creta ( Erweiterung ) | ||||||
Publisher | PD Verlag | |||||
Designer | Gerdts Mac Lamprecht Frank | |||||
Artist | Fahrenbach Marina | |||||
Editing | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 90 min | 12+ | de en es it jp pl | 2017 | ||
development / Worker placement - adult, expert, komplex - conflict/simulation - history - expansion | ||||||
Concordia Aegyptus et Creta
Two new boards! In the Aegyptus scenario, Memphis is the starting town; town tiles B are removed, a bonus food is placed in Kush; PRAEFEKT gives additional food when producing in Nile provinces and for players with incense trade for production in a province with a harbor town at the Red See. ARCHITEKT allows several sea colonists per sea route; sea colonists to the Red See needs KOLONIST: Special case Incense Trade for sea colonists. Szenario Creta - Knossos is starting town, town tiles C are removed; Gavdos is a province with one town and variable bonus goods for production, money bonus +2.
New Concordia scenarios for 2-5 players, ages 12+
Designer: Mac Gerdts, Frank Lamprecht Artist: Marina Fahrenbach Web: www.pd-verlag.de Stock#: 09718 7
Users: For experts
Version: multi * Rules: de en * In-game text: yes
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