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Dilluvia Project | ||||||
Publisher | Spielworxx | |||||
Designer | Garcia Alexandre | |||||
Artist | Lieske Harald Krist Vladimir Stransky Filip | |||||
Editing | Kröpke Henning Blennemann Uli | |||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 120 min | 12 | de en | 2015 | ||
adult, expert, komplex - positioning - development / Worker placement - building/construction | ||||||
Dilluvia Project
A city must be built, the total building area is pre-set; players must acquire building sites, must collect building materials and then construct suitable buildings or lay out gardens, all with the goal of attracting most residents. Resources management is done via a worker placement mechanism on action cases and via a market; residents are not collected directly, but come from prestige from buildings and gardens In a turn you go first to the market, acquire market tiles and then select and resolve actions in turn order; if you can place a worker you must do so, you cannot pass.
City development game for 2-4 players, ages 12+
Publisher: Spielworxx 2015 Designer: Alexandre Garcia Artist: Harald Lieske Web: www.spielworxx.de Stock#: 91230
Users: For experts
Version: multi * Rules: de en * In-game text: no
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