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Geisteruhr ( Die tickt doch nicht richtig! ) | ||||||
Publisher | Noris Spiele | |||||
Designer | Cantzler Christoph Wrede Anja | |||||
Artist | Zobel Fabia Hofbeck Andrea Richtberg Oliver | |||||
Editing | ||||||
random | ||||||
knowle | ||||||
intera | ||||||
dexter | ||||||
action | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz deutsch_mittel english_short english_medium |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 10 min | 5+ | de | 2017 | ||
placement - children - bluff | ||||||
Geisteruhr
Something is not right with the way the Geisteruhr is ticking; the hand is broken and turns randomly and for various times in any direction and changes direction during a movement period, too. Players try to place their ghosts on the clock in a way that keeps them on the clock and out of danger to be brushed off by the clock hand. When the hand stops, the player with most remaining ghosts on the clock puts one ghost on the box edge. In case of tie the player with more ghosts in stock can place, in case of another tie, both players place a ghost. Whoever places his third ghost first, wins the game.
Placement game for 2-4 players, ages 5+
Publisher: Noris Spiele 2017 Designer: Christoph Cantzler, Anja Wrede Artist: Fabia Zobel, Andrea Hofbeck Web: www.noris-spiele.de Stock#: 60 601 1600
Users: For children
Version: multi * Rules: de en fr it * In-game text: no
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