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Star Wars Rebellion | ||||||
Publisher | Heidelberger Spieleverlag | |||||
Designer | Konieczka Corey | |||||
Artist | Schomburg Brian Ardila David Shimota Samuel Hosch Christopher Skupa Monica Tan Darren Team | |||||
Editing | Kimball Steven Reinartz Marco | |||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
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deutsch_kurz deutsch_lang english_short english_long |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 240 min | 14+ | de | 2016 | ||
fantasy/sf - positioning - development / Worker placement - conflict/simulation - license | ||||||
Star Wars Rebellion
Empire vs, Rebels. Both factions use different strategies: Rebels are numerically outgunned and need to rely on ruses, guerilla tactics and diplomacy; the win when they acquire enough support. The Empire with the weaponry supremacy of the Death Star wins when is locates the Rebel Base and conquers it. Phases of a round are Assignment – leaders are assigned to missions; Command – move units and maybe begin combat, reveal missions, or use leader to move unit; Refresh – Clean up actions; new leaders, units, mission cards, and so on.
SciFi conflict game for 2-4 players, ages 14+
Publisher: Heidelberger Spieleverlag 2016 Designer: Corey Konieczka Development, editing: Steven Kimball, Marco Reinartz Artist: Brian Schomburg, David Ardila, Samuel Shimota, Christopher Hosch, Monica Skupa, Darren Tan, Team Web: www.heidelbaer.de Stock#: HEI1500
Users: For experts
Version: de * Rules: cz de en es fr it pl * In-game text: yes
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