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Ayada! | ||||||
Publisher | Kaissa | |||||
Designer | Pfister Alexander | |||||
Artist | Franz Klemens | |||||
Editing | ||||||
random | ||||||
tactic | ||||||
strate | ||||||
intera | ||||||
Texts | Links | Pictures | ||||
deutsch_kurz english_short |
... Bild |
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Player | Duration | Age | Languages | Year | ||
2-4 | ca. 30 min | 10+ | gr | 2016 | ||
Cards - search/collecting | ||||||
Ayadá!
Chains of productions yield commodities and victory points, Cards are used for resources, buildings or commodities. In four phases of a round you draw cards, then lay out cards for “Sunrise” and all determine where they want to produce, properly or slovenly, depending on the card orientation. For “Sunset” cards are laid out again for market and then you produce in the phase Production and Building according to the card with worker and production type. Necessary resources must be in the market and can be completed with resources from hand. Eight buildings trigger the end of the game and you sum victory points from buildings, assistants, commodities and coins. Greek edition of Oh my Goods!
Development game for 2-4 players, ages 10+
Publisher: Kaissa 2016 Designer: Alexander Pfister Web: www.kaissagames.com Stock#: KA111946
Users: With friends
Version: gr * Rules: de en gr and others * In-game text: no
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